Donovon Sanders: Difference between revisions

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|fullname=Tristan Rory Donovan
|fullname=Donovon Sanders
|aka=
|aka=Sketch
|position=Sybarite Witch
|position=College art student
|age=Young Adult
|age=Young Adult
|species={{Cat|Species: Mage|Witch}}
|species={{Cat|Species: Superhuman|Human (Mutant)}}
|type={{Cat|Type: OC|OC}}
|type={{Cat|Type: OC|OC}}
|source=
|source= ''{{Cat|Source: Marvel Comics|Marvel Comics}}''
|world={{Cat|Character: Sangria|Sangria}}
|world={{Cat|Character: Superia|Superia}}
|music="Fire in the Water" - Feist
|music=
|quote=
|quote=
|quoteby=Himself
|quoteby=Himself
|notes=Tristan is known to few, though other witches of his type may recognize him. As the master and sole known inhabitant of the House of Peacocks, he is afforded some respect by those in the know.
|notes=A farmboy turned college art student with the ability to animate the artwork he draws.
|pers=Tristan is a generally agreeable sort of even temperament. Interesting people especially appeal to him, as well as interesting circumstances. He has little patience or tolerance for those who seem not to be individuals, or who are blatant puppets for the manipulation of others; as far as he's concerned, he controls puppets, he doesn't socialize with them.
|pers=set
 
New experiences, new thrills are all extremely important to him. He likes novelty and pleasure, but he also enjoys enrichment and enlightenment. Enjoying himself is as important as learning something new that he can put to use at some time in the future.
 
Tristan is largely pragmatic in mindset, but he can also become bored if he settles into a rut. If he becomes too frustrated, it might cause him to make poor or hasty decisions, if only to alleviate the dullness of his perceptions. Overall, he prefers to enjoy himself and keep himself stimulated by plenty of things new, different, and interesting.
|bg=
|bg=
Born of a couple at odds, Tristan had a fairly average upbringing, distinguished primarily by his frequent movement. Knowing many locations as home in his youth, he quickly became bored with the various places he saw as he grew older. By the time his parents finally split, he was more than done with their cold war and welcomed the change, striking out on his own. It was about this time that he experienced what witches of his type call "waking the witch": he awakened to the greater cosmic truth of the universe and began to learn how to use magic, as well as experiencing his nascent superhuman abilities.
===Farm===
 
Donovon grew up living and working on his family's farm. With his older brother, he was home schooled until his brother went into the marines, and his family lost their farm due to bad investments. He was always a comic book fan and would often draw his own comics. Since then, he has come to the city to make his way at the university in art school.  
In barely weeks, he had managed to learn enough to serve his immediate purposes, setting himself up very comfortably even surrounded by more aged and experienced supernatural beings. When whispered word tempted him enough to investigate the House of Peacocks, he quickly located it and defied what he took for its defenses, to claim it for himself. The place seemed uninhabited and utterly empty, so he commandeered it at once. After a chance encounter with Roderick, a witch like Tristan who called the House of Peacocks home, he began to learn more about it. After some instruction and imparting of knowledge, Roderick disappeared, leaving Tristan to seek him out again.
===Origin===
 
Donovon started attending art school last semester after taking out a few loans. His raw skills were astonishing, but he needed some refinement and direction, so often took extra assignments to expand his knowledge. One evening doing an assignment about urban graffiti styles, he was jumped and attacked by a street gang. During the fight, he was beaten near unconsciousness, which awakened his mutant powers. Before passing out, he sought to protect his sketchbook, but his bloody hand touched the drawing he was doing of a shadow creature from a German legend. When it did, the creature came to life, running off his attackers and leaving him to be found by a delivery driver. Though his memory of the night is hazy, he soon found himself animating the very drawings that filled his sketchbook.
Who knows how long has passed since that time. Ever since, Tristan has lived at the House of Peacocks, with time passing differently outside of its grounds. The doors and stairways lead to parallel time, parallel space...other dimensions, other worlds.
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== SKILLS ==
== SKILLS ==
{{Trait|Combat|Competent||Tristan has a fundamental grasp of conflict, to which he most often applies his powers. Without his superhuman abilities, he is less formidable in conflict, but he is more than able with them.}}
{{Trait|Archery|Competent||}}
{{Trait|Demonology|Expert||Tristan knows his way around the demonic world, including knowledge known by only a handful of beings in the entire universe. Witches of his kind usually deal closely with demons and devils, and as such he is comfortable in such dealings and possesses a greater modicum of control than a normal human in situations such as demonic possession; Tristan's type usually cohabit their bodies alongside demons and still manage to command the greater part of their consciousness. He knows how to summon, bind, release, and more or less anything else of use pertaining to demons.}}
{{Trait|Artistry|Expert||Donovan is a highly skilled illustrator, using colored pencils, charcoal, markers, and paints as his medium. He is enrolled in art school at the university, where he excels at landscapes and anatomy in particular.}}
{{Trait|Herbalism|Expert||Not only does Tristan have a green thumb, he also possesses tremendous and impressive knowledge of the natural world and its flora. He is excellent at potionmaking, the crafting of balms and salves, and other distillations and tinctures. He is so knowledgeable with plants that he can use them to harm or heal, with equal proficiency and ease.}}
{{Trait|Athletics|Competent||Donovan grew up working on a farm and is also on the track team in college.}}
{{Trait|Minor Spellcasting|Competent||Spells which Tristan has committed to memory, with no major physical components needed, can be relatively easily cast. These are mostly lesser or utilitarian spells, such as manifesting a small source of light and the like. As long as the requirements do not exceed what he is able to do, Tristan may cast these small-scope spells with ease.}}
{{Trait|Computers|Competent||Like all students his age, he's skilled with social media, computers, and mobile electronics. He took computer programming and digital media in high school as electives as well.}}
{{Trait|Occultism|Expert||With the right spell, preparation, and necessary components, Tristan can accomplish almost anything. However, it requires that he have access to these things, along with the focus of mind required to accomplish them. Most such things are rituals or procedures and not usually able to be accomplished on the fly, requiring significant investment of time and energy to do.}}
{{Trait|Cooking|Novice||Donnie may not be a chef by any stretch, but he can follow a recipe and make more than Mac and cheese or PB&J for himself. He's not always familiar with fancy chef methods or terms.}}
{{Trait|Subterfuge|Competent||Tristan is very good at manipulation for his own ends. He doesn't directly have to charge people into situations he wants; he can play them off of each other without placing himself directly into the conflict. As he is particularly insightful, he often finds it easy to see to the truth of a person's essence.}}
{{Trait|Driving|Competent||He's driven cars and has a license. He's also driven tractors and forklifts from his days in the farm, so can usually find the right way to get a wheeled vehicle moving.}}
{{Trait|Education|Competent||Donovan was home schooled and has recently begun his college education.}}
{{Trait|Endurance|Competent||Having grown up on a farm, Donovan was a hard worker, often outlasting many of the hired hands.}}
{{Trait|Fighting|Novice||Having never taken formal training, Donnie still handles himself okay in a fight. He knows basic ways to punch, kick, and defend himself. He's also taken a fencing course to learn to use swords that he can create with his powers.}}
{{Trait|Mathematics|Competent||Even though math and science aren't his strong suits, he graduated high school and has taken some college math classes, in which he generally has good grades.}}
{{Trait|Observation|Expert||As an artist, there is little that Donovon doesn't take in visually, always noticing details others miss, and enhanced since developing his powers.}}
{{Trait|Science|Competent||Even though math and science aren't his strong suits, he graduated high school and has taken some college entry level science classes, in which he generally has good grades.}}
{{Trait|Survival|Competent||Growing up on a farm, Donnie knows about growing seasons, plants, tracking, and how to survive for periods of time off the land. He would go hunting with his father and older brother as well.}}


== ABILITIES ==
== ABILITIES ==
{{Trait|Astral Projection|Basic|Power|The ability to project one's essence out of the physical realm, this allows Tristan to navigate the astral plane and even other planes of existence. It is important that his essence return to his physical body within a reasonable amount of time, or it may become difficult for him to return and his physical body may be suspended in a comatose state indefinitely.}}
{{Trait|Drawing Animation|Enhanced|Power|Sketch has the power to animate anything he has drawn. The drawing can be of anything, on any material, using any medium. The object created functions and works as it normally would, but also has any limitations that the object would as well. For instance, he could bring to reality a car he has drawn, but it would need someone to drive it.
{{Trait|Command|Enhanced|Power|Tristan can impress his will upon others. Simple commands to simple minds require little effort, but stronger minds can resist his influence. Complicated commands are more difficult, as are commands that would attempt to influence someone into doing something that is against their fundamental nature. Physical contact, whether directly by skin or through body fluids or substances, makes the influence far more powerful and persistent, as well as more difficult to resist.}}
The duration, appearance, and power of the object brought forth depends on the method of illustration and complexity of the object. The more complex the object, the shorter the animation time. Detailed drawings also last longer, so he has pre-drawn a number of useful things in his sketchbook. He can sketch very quickly, so can generally be prepared for anything as long as he has something to draw with and draw upon.
{{Trait|Divination|Enhanced|Power|Simply by being around someone or something, Tristan can pick up certain information about them. Even places can leave him with impressions of things unknown to anyone else. He may also, by using a focus, attempt to foretell future events. Tristan's most typical focus is the tarot, which makes this forecast easier for him; using anything else or nothing at all will make it more challenging and less likely to succeed.}}
He needs to touch the drawing and will it into being. While this doesn't hurt, it doesn't require a moment of concentration. The items created can appear anywhere in his line of sight, but the closer they are created to his location, the more reliable they will be.}}
{{Trait|Elementalism|Enhanced|Power|The ability to conjure, command, and control the natural elements. Tristan can create and control fire most easily, as it requires the least effort to manifest. It is always easiest to conjure any element by summoning it from the surrounding environment, making it much more difficult in places that do not contain a great deal of the specific element desired. Tristan can also resist serious harm by any natural element to a certain extent.}}
{{Trait|Super Dexterity|Enhanced|Personal|Donovon is fast, but not in the traditional sense. While he does exceptional at track, and can outpace most other runners, his hands move with astonishing speed to perform acts of fine motor control or manual dexterity, such as drawing, painting, or building something. This seems tied into his abilities to animate, but may be used independently to perform any action with his hands in much less time than normal. For instance, this includes picking locks, chopping vegetables, or throwing snowballs. This ability doesn't give him any special knowledge of the activity, so he can't perform actions he's not familiar with (surgery), but it his mind is able to keep up with whatever his hands are doing.}}
{{Trait|Energy Transfer|Basic|Power|Tristan can use his own life force to heal others, and likewise he can drain the life force of others. Depending on the extent of the energy used, it can cause dizziness, nausea, disorientation, or even unconsciousness. He is able to absorb small amounts of energy, which is easily and naturally replenished, simply by being around others.}}
{{Trait|Super Sight|Basic|Personal|Donovon has always been observant, and his training as an artist has only improved that. However, recently he has found himself able to detect people and objects who might otherwise go undetected. This has included beings who were invisible, concealed with illusions, out of phase, or slightly time shifted. It also allows him to gain some visibility into other frequencies, such as infrared and ultraviolet, enhancing his ability to see in the dark. This ability is new, so isn't always reliable for detecting something new or seeing through a particularly powerful spell or effect.}}
{{Trait|Telekinesis|Enhanced|Power|Able to use the power of the mind to manipulate the physical world, Tristan possesses command of telekinesis. Telekinesis can be used offensively and defensively, utilitarian and whimsical. Tristan is able to influence relatively small items with negligible effort, though greater effort must be applied for objects proportionately by size and number.}}
{{Trait|Teleportation|Basic|Power|Tristan is able to move from one place to another without occupying the space between them. He tends only to do so in line of sight, as teleporting blind is incredibly dangerous and can cause serious injury if on materializes in the same space as something or someone else.}}


== ADVANTAGES ==
== ADVANTAGES ==
{{Trait|House of Peacocks|||The House of Peacocks is a well-known magical house, located in the sleepy and half-abandoned town of St. Verity. Some call the House of Peacocks a cursed house, or even a house of the damned; it connects the various dimensions and enables travel through those dimensions, but it is not always reliable and cannot be taken for granted.}}
{{Trait|Eidetic Memory|||Donovon can recall practically anything he has seen or heard with near perfect recollection. Even something he saw for only a moment or heard briefly is able to be recalled with the same clarity. He can then produce a drawing of what he has seen with a high degree of accuracy. This gives him no additional insight into the nature of what he has seen or heard, however. Therefore, he may recall words of a foreign language but not know their meaning, or recall the pictographs from a tomb but not know their translation.}}


== WEAKNESSES ==
== WEAKNESSES ==
{{Trait|Anti-magic|||Any sort of anti-magic dampeners will have an effect on Tristan's spellcasting, not to mention his superhuman abilities. Since most of them are technically demonic in nature, anti-magic dampeners can greatly restrict use of those abilities, as well as weakening Tristan significantly.}}
{{Trait|Debt|||Donovan had to take out several loans to pay for his university classes since his family went bankrupt.}}
{{Trait|Aura|||Those who are unfamiliar with Tristan's tradition of witchcraft may misinterpret his aura as demonic or even evil, due to his easy willingness to work with not only demons, but actual entities of questionable alignment. He is difficult to comprehend and can be challenging to any who have yet to encounter his kind previously, sometimes leading to major misunderstandings between them.}}
{{Trait|Materials Needed|||Sketch requires drawing materials and a surface on which to draw the images he animates.}}
{{Trait|Binding|||Those who know how can possibly bind Tristan's abilities temporarily. This would render him unable to use his spontaneous powers that he is able to use without need for a ritual and preparations beforehand.}}
{{Trait|Mindset|||Certain triggers can place Tristan into an more pliant, submissive mindset. It is difficult for him to transcend it once it has been stimulated in him, but it becomes more likely with the passage of time and distance from those triggers.}}
{{Trait|Oaths|||Any oath sworn by Tristan binds him to it, until or unless he finds a way to circumvent or invalidate it. He has some wiggle room in specific phrasing and choice of words or terms, but he must honor an oath sworn.}}
{{Trait|Solitary|||Most witches like Tristan operate best on their own. They may come together in a coven for greater accomplishments, but few affiliate if they don't have to. The majority become used to working individually, and it's a significant undertaking to try and work with others unless it's for something truly significant.}}
{{Trait|Spontaneity|||Acting on spur of the moment is more difficult for Tristan. While he can use some of his abilities impulsively, most of them are either risky or outright dangerous, and he won't use them in such a way. Although he can accomplish almost anything imaginable with ritual and preparation, acting in the moment is far more difficult and can place him in an extremely vulnerable position.}}
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[[Category:Character]]
[[Category:Character]]

Latest revision as of 18:57, 11 September 2025

Character.png Donovon Sanders.jpg

Full Name:
Donovon Sanders
AKA:
Sketch
Position:
College art student
Age:
Young Adult
Species:
Type:
World:
Music:

College art student
A farmboy turned college art student with the ability to animate the artwork he draws.

Personality

set

Background

Farm

Donovon grew up living and working on his family's farm. With his older brother, he was home schooled until his brother went into the marines, and his family lost their farm due to bad investments. He was always a comic book fan and would often draw his own comics. Since then, he has come to the city to make his way at the university in art school.

Origin

Donovon started attending art school last semester after taking out a few loans. His raw skills were astonishing, but he needed some refinement and direction, so often took extra assignments to expand his knowledge. One evening doing an assignment about urban graffiti styles, he was jumped and attacked by a street gang. During the fight, he was beaten near unconsciousness, which awakened his mutant powers. Before passing out, he sought to protect his sketchbook, but his bloody hand touched the drawing he was doing of a shadow creature from a German legend. When it did, the creature came to life, running off his attackers and leaving him to be found by a delivery driver. Though his memory of the night is hazy, he soon found himself animating the very drawings that filled his sketchbook.

SKILLS

Archery - Competent Level

Artistry - Expert Level

Donovan is a highly skilled illustrator, using colored pencils, charcoal, markers, and paints as his medium. He is enrolled in art school at the university, where he excels at landscapes and anatomy in particular.

Athletics - Competent Level

Donovan grew up working on a farm and is also on the track team in college.

Computers - Competent Level

Like all students his age, he's skilled with social media, computers, and mobile electronics. He took computer programming and digital media in high school as electives as well.

Cooking - Novice Level

Donnie may not be a chef by any stretch, but he can follow a recipe and make more than Mac and cheese or PB&J for himself. He's not always familiar with fancy chef methods or terms.

Driving - Competent Level

He's driven cars and has a license. He's also driven tractors and forklifts from his days in the farm, so can usually find the right way to get a wheeled vehicle moving.

Education - Competent Level

Donovan was home schooled and has recently begun his college education.

Endurance - Competent Level

Having grown up on a farm, Donovan was a hard worker, often outlasting many of the hired hands.

Fighting - Novice Level

Having never taken formal training, Donnie still handles himself okay in a fight. He knows basic ways to punch, kick, and defend himself. He's also taken a fencing course to learn to use swords that he can create with his powers.

Mathematics - Competent Level

Even though math and science aren't his strong suits, he graduated high school and has taken some college math classes, in which he generally has good grades.

Observation - Expert Level

As an artist, there is little that Donovon doesn't take in visually, always noticing details others miss, and enhanced since developing his powers.

Science - Competent Level

Even though math and science aren't his strong suits, he graduated high school and has taken some college entry level science classes, in which he generally has good grades.

Survival - Competent Level

Growing up on a farm, Donnie knows about growing seasons, plants, tracking, and how to survive for periods of time off the land. He would go hunting with his father and older brother as well.

ABILITIES

Power: Drawing Animation - Enhanced Level

Sketch has the power to animate anything he has drawn. The drawing can be of anything, on any material, using any medium. The object created functions and works as it normally would, but also has any limitations that the object would as well. For instance, he could bring to reality a car he has drawn, but it would need someone to drive it.

The duration, appearance, and power of the object brought forth depends on the method of illustration and complexity of the object. The more complex the object, the shorter the animation time. Detailed drawings also last longer, so he has pre-drawn a number of useful things in his sketchbook. He can sketch very quickly, so can generally be prepared for anything as long as he has something to draw with and draw upon.

He needs to touch the drawing and will it into being. While this doesn't hurt, it doesn't require a moment of concentration. The items created can appear anywhere in his line of sight, but the closer they are created to his location, the more reliable they will be.

Personal: Super Dexterity - Enhanced Level

Donovon is fast, but not in the traditional sense. While he does exceptional at track, and can outpace most other runners, his hands move with astonishing speed to perform acts of fine motor control or manual dexterity, such as drawing, painting, or building something. This seems tied into his abilities to animate, but may be used independently to perform any action with his hands in much less time than normal. For instance, this includes picking locks, chopping vegetables, or throwing snowballs. This ability doesn't give him any special knowledge of the activity, so he can't perform actions he's not familiar with (surgery), but it his mind is able to keep up with whatever his hands are doing.

Personal: Super Sight - Basic Level

Donovon has always been observant, and his training as an artist has only improved that. However, recently he has found himself able to detect people and objects who might otherwise go undetected. This has included beings who were invisible, concealed with illusions, out of phase, or slightly time shifted. It also allows him to gain some visibility into other frequencies, such as infrared and ultraviolet, enhancing his ability to see in the dark. This ability is new, so isn't always reliable for detecting something new or seeing through a particularly powerful spell or effect.

ADVANTAGES

Eidetic Memory

Donovon can recall practically anything he has seen or heard with near perfect recollection. Even something he saw for only a moment or heard briefly is able to be recalled with the same clarity. He can then produce a drawing of what he has seen with a high degree of accuracy. This gives him no additional insight into the nature of what he has seen or heard, however. Therefore, he may recall words of a foreign language but not know their meaning, or recall the pictographs from a tomb but not know their translation.

WEAKNESSES

Debt

Donovan had to take out several loans to pay for his university classes since his family went bankrupt.

Materials Needed

Sketch requires drawing materials and a surface on which to draw the images he animates.

Faction Memberships

Character Connections