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	<id>https://www.wildeadventures.net/mw/index.php?action=history&amp;feed=atom&amp;title=Grand_Coven</id>
	<title>Grand Coven - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.wildeadventures.net/mw/index.php?action=history&amp;feed=atom&amp;title=Grand_Coven"/>
	<link rel="alternate" type="text/html" href="https://www.wildeadventures.net/mw/index.php?title=Grand_Coven&amp;action=history"/>
	<updated>2026-05-01T19:07:02Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.38.2</generator>
	<entry>
		<id>https://www.wildeadventures.net/mw/index.php?title=Grand_Coven&amp;diff=7457&amp;oldid=prev</id>
		<title>Prime: Updating the Seven Wonders</title>
		<link rel="alternate" type="text/html" href="https://www.wildeadventures.net/mw/index.php?title=Grand_Coven&amp;diff=7457&amp;oldid=prev"/>
		<updated>2025-09-22T23:33:40Z</updated>

		<summary type="html">&lt;p&gt;Updating the Seven Wonders&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:33, 23 September 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l33&quot;&gt;Line 33:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 33:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The witch is able to heal others at a Basic level via Vitalum Vitalis, which allows them to cure superficial or minor injuries instantly or to quicken the healing of more serious injuries to about half the time it might otherwise take to heal them. This healing also stabilizes the target and prompts healing that may not occur naturally, suppressing trauma responses and shock to the system, allowing the body to heal over time even wounds that might otherwise overwhelm it. These effects are temporary, so if the initial application of the power is not enough to heal the patient, then additional applications of Vitalum Vitalis may be necessary. Each use temporarily drains the vitality of the user, so the witch will need time to recover afterward.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The witch is able to heal others at a Basic level via Vitalum Vitalis, which allows them to cure superficial or minor injuries instantly or to quicken the healing of more serious injuries to about half the time it might otherwise take to heal them. This healing also stabilizes the target and prompts healing that may not occur naturally, suppressing trauma responses and shock to the system, allowing the body to heal over time even wounds that might otherwise overwhelm it. These effects are temporary, so if the initial application of the power is not enough to heal the patient, then additional applications of Vitalum Vitalis may be necessary. Each use temporarily drains the vitality of the user, so the witch will need time to recover afterward.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Descensum===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Descensum===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{WiP}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The witch is able to practice Descensum, a form of astral projection, at a Basic level. This sometimes strange power involves entering a state of physical repose, not unlike deep sleep or a coma, and decoupling the mind from the body. While so projecting, the witch experiences the world around them as though they were physically present in it. When projecting into the physical world, the witch cannot directly affect it except via magic, such as telekinesis, but the witch can still interact with spirits or other noncorporeal beings. Those with special mental awareness may perceive them, but they are effectively invisible and insubstantial to normal senses. With sufficient ritual preparation, they may even cast their consciousness into other dimensions, and some especially reckless covens have been known to use this practice to visit dangerous realms, such as hell dimensions. In realms where thought can have more physical impact, of course, such as in the Dreamlands, they may be more freely perceived by others, yet they will also not be restricted in how they physically interact with the environment around them.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The witch is able to practice Descensum, a form of astral projection, at a Basic level. This sometimes strange power involves entering a state of physical repose, not unlike deep sleep or a coma, and decoupling the mind from the body. While so projecting, the witch experiences the world around them as though they were physically present in it. When projecting into the physical world, the witch cannot directly affect it except via magic, such as telekinesis, but the witch can still interact with spirits or other noncorporeal beings. Those with special mental awareness may perceive them, but they are effectively invisible and insubstantial to normal senses. With sufficient ritual preparation, they may even cast their consciousness into other dimensions, and some especially reckless covens have been known to use this practice to visit dangerous realms, such as hell dimensions. In realms where thought can have more physical impact, of course, such as in the Dreamlands, they may be more freely perceived by others, yet they will also not be restricted in how they physically interact with the environment around them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Prime</name></author>
	</entry>
	<entry>
		<id>https://www.wildeadventures.net/mw/index.php?title=Grand_Coven&amp;diff=7456&amp;oldid=prev</id>
		<title>Prime: Updating the Seven Wonders</title>
		<link rel="alternate" type="text/html" href="https://www.wildeadventures.net/mw/index.php?title=Grand_Coven&amp;diff=7456&amp;oldid=prev"/>
		<updated>2025-09-22T23:14:49Z</updated>

		<summary type="html">&lt;p&gt;Updating the Seven Wonders&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:14, 23 September 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l18&quot;&gt;Line 18:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==The Seven Wonders==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==The Seven Wonders==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Supremes &lt;/del&gt;of the Grand Coven &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are assumed &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have demonstrated &lt;/del&gt;these abilities &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;during their ascension to &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Supremacy&lt;/del&gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{BtD|Magic#Kinetomancy|&lt;/del&gt;Telekinesis&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{BtD|Magic#Mentalism|&lt;/del&gt;Concilium&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}} (&lt;/del&gt;mind control&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;)&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{BtD|Magic#&lt;/del&gt;Elementalism&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Pyrokinesis}} &lt;/del&gt;(or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other forms &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;elemental control&lt;/del&gt;)&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{BtD|Magic#&lt;/del&gt;Divination&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;Divination&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{BtD|Magic#Transportation|Transmutation}} (teleportation)&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{BtD|Magic#Healing|&lt;/del&gt;Vitalum Vitalis&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}} (&lt;/del&gt;healing &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;via transferring life energy from &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;caster &lt;/del&gt;to the target&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;)&lt;/del&gt;, Descensum &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(or &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;kind &lt;/del&gt;of astral projection, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allowing &lt;/del&gt;the witch to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;project &lt;/del&gt;their &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mind &lt;/del&gt;into other dimensions&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;)&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;witches &lt;/ins&gt;of the Grand Coven &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;learn &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;demonstrate &lt;/ins&gt;these abilities&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. These are especially vital for Supremes of of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Grand Coven&lt;/ins&gt;:  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;===Telekinesis===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* The witch is able to use &lt;/ins&gt;Telekinesis &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;at a Basic level, allowing them to lift objects within line of sight. They can remotely manipulate objects in much the same way a healthy adult could directly do, up to the level of sophistication equivalent to manipulating items by hand and in terms of weight equivalent to what a healthy adult could lift&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;usually up to about a hundred pounds.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;===Concilium===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* The witch is able to perform &lt;/ins&gt;Concilium &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;at a Basic level, which allows them to slip past the target's conscious thoughts to control their &lt;/ins&gt;mind &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on a level below awareness. This may take the form of a simple compulsion, taking &lt;/ins&gt;control &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of the physical body, or even slightly influencing memory or perception, usually for only a short time. Examples of this include affecting someone's reflexes, making their body take a specific action&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or creating a passing false perception or memory. More advanced practitioners may have much more powerful techniques.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;===&lt;/ins&gt;Elementalism&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* The witch is able to influence the elements at a Basic level, such as conjuring sufficient fire to light a candle or a kindle a fireplace, to create a breeze, to conjure less than a gallon of water, to chill or heat a small object &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;such as freezing a glass of water &lt;/ins&gt;or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;heating a cup &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tea&lt;/ins&gt;), &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or move quantities of earth equivalent to that which could be moved by a shovel. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;===Divination===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* The witch is able to use Divination at a Basic level to sense the location of objects and substances, sense unobscured emotional or magical auras, sense extremely likely upcoming events in a person's future, or predict upcoming changes in the weather. The range of this ability is usually limited to a few dozen miles, such as within a large city, and the complexity of the landscape also plays a factor. The more mentally or geographically diverse the area, the more limited in scope this &lt;/ins&gt;Divination &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tends to be. For minor events, forecasting tends to be limited to the next day or so, while extremely significant events might be hinted at months or even years in advance, though what exactly is revealed is not always reliable. Use of &lt;/ins&gt;Divination &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tends to require a tool, even if just as simple as a mirror, dowsing rod, or pendulum. Forecasting tools, such as tarot cards, might allow more reliable fortunetelling that extends farther out, but results will vary.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;===Teleportation===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* The witch is able to Teleport at a Basic level, allowing them to instantly travel up to a mile in distance if they have a good idea where they're going. For very familiar locations, they may be able to teleport up to several times farther away, but a very clear idea of the space they're teleporting to is important, as an imprecise understanding of their destination can lead to accidents -- such as, say&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;teleporting into a wall -- that can prove extremely dangerous&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;even fatal.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;===Vitalum Vitalis===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* The witch is able to heal others at a Basic level via &lt;/ins&gt;Vitalum Vitalis&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, which allows them to cure superficial or minor injuries instantly or to quicken the &lt;/ins&gt;healing &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of more serious injuries to about half &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;time it might otherwise take &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;heal them. This healing also stabilizes &lt;/ins&gt;the target &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and prompts healing that may not occur naturally, suppressing trauma responses and shock to the system, allowing the body to heal over time even wounds that might otherwise overwhelm it. These effects are temporary, so if the initial application of the power is not enough to heal the patient, then additional applications of Vitalum Vitalis may be necessary. Each use temporarily drains the vitality of the user&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so the witch will need time to recover afterward.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;===&lt;/ins&gt;Descensum&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{WiP}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* The witch is able to practice Descensum, &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;form &lt;/ins&gt;of astral projection, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;at a Basic level. This sometimes strange power involves entering a state of physical repose, not unlike deep sleep or a coma, and decoupling the mind from the body. While so projecting, the witch experiences the world around them as though they were physically present in it. When projecting into the physical world, the witch cannot directly affect it except via magic, such as telekinesis, but &lt;/ins&gt;the witch &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can still interact with spirits or other noncorporeal beings. Those with special mental awareness may perceive them, but they are effectively invisible and insubstantial &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;normal senses. With sufficient ritual preparation, they may even cast &lt;/ins&gt;their &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;consciousness &lt;/ins&gt;into other dimensions&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, and some especially reckless covens have been known to use this practice to visit dangerous realms, such as hell dimensions. In realms where thought can have more physical impact, of course, such as in the Dreamlands, they may be more freely perceived by others, yet they will also not be restricted in how they physically interact with the environment around them&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Affiliations ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Affiliations ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Prime</name></author>
	</entry>
	<entry>
		<id>https://www.wildeadventures.net/mw/index.php?title=Grand_Coven&amp;diff=7049&amp;oldid=prev</id>
		<title>Prime at 07:26, 18 November 2024</title>
		<link rel="alternate" type="text/html" href="https://www.wildeadventures.net/mw/index.php?title=Grand_Coven&amp;diff=7049&amp;oldid=prev"/>
		<updated>2024-11-18T07:26:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:26, 18 November 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|name     ={{BtD|The_Grand_Coven}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|name     ={{BtD|The_Grand_Coven}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|leader   =The Witches' Council&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|leader   =The Witches' Council&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|area     =&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Cat|Faction: Sangria&lt;/del&gt;|Sangria&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|area     =&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Rowanwood]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;world    =&lt;/ins&gt;Sangria&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|notes=The Grand Coven is an organization of witches and other {{BtD|magic}} practitioners, dedicated to ensuring that the powers of its members are used responsibly and that their best interests are looked after. They operate as a fairly loose worldwide network of interrelated covens, and one of their main projects is a &amp;quot;magic school&amp;quot; for training up the younger generation in the various mystical Arts. The school, currently also serving as the Coven's headquarters, is located at [[Rowanwood]], the {{BtD|holdfast|holdfast and estate}} of one of their member witches.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|notes=The Grand Coven is an organization of witches and other {{BtD|magic}} practitioners, dedicated to ensuring that the powers of its members are used responsibly and that their best interests are looked after. They operate as a fairly loose worldwide network of interrelated covens, and one of their main projects is a &amp;quot;magic school&amp;quot; for training up the younger generation in the various mystical Arts. The school, currently also serving as the Coven's headquarters, is located at [[Rowanwood]], the {{BtD|holdfast|holdfast and estate}} of one of their member witches.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Prime</name></author>
	</entry>
	<entry>
		<id>https://www.wildeadventures.net/mw/index.php?title=Grand_Coven&amp;diff=6051&amp;oldid=prev</id>
		<title>Prime: Created page with &quot;{{Faction &lt;!-- On the game, type '+fac/wiki &lt;code&gt;' and past the resulting code below this line. --&gt; |frame=Blank.png |caption  =  |name     ={{BtD|The_Grand_Coven}} |leader...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.wildeadventures.net/mw/index.php?title=Grand_Coven&amp;diff=6051&amp;oldid=prev"/>
		<updated>2020-08-10T07:25:51Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Faction &amp;lt;!-- On the game, type &amp;#039;+fac/wiki &amp;lt;code&amp;gt;&amp;#039; and past the resulting code below this line. --&amp;gt; |frame=Blank.png |caption  =  |name     ={{BtD|The_Grand_Coven}} |leader...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Faction&lt;br /&gt;
&amp;lt;!-- On the game, type '+fac/wiki &amp;lt;code&amp;gt;' and past the resulting code below this line. --&amp;gt;&lt;br /&gt;
|frame=Blank.png&lt;br /&gt;
|caption  = &lt;br /&gt;
|name     ={{BtD|The_Grand_Coven}}&lt;br /&gt;
|leader   =The Witches' Council&lt;br /&gt;
|area     ={{Cat|Faction: Sangria|Sangria}}&lt;br /&gt;
&lt;br /&gt;
|notes=The Grand Coven is an organization of witches and other {{BtD|magic}} practitioners, dedicated to ensuring that the powers of its members are used responsibly and that their best interests are looked after. They operate as a fairly loose worldwide network of interrelated covens, and one of their main projects is a &amp;quot;magic school&amp;quot; for training up the younger generation in the various mystical Arts. The school, currently also serving as the Coven's headquarters, is located at [[Rowanwood]], the {{BtD|holdfast|holdfast and estate}} of one of their member witches.&lt;br /&gt;
&lt;br /&gt;
== Leadership ==&lt;br /&gt;
The Coven is governed by the Witches' Council, which itself is led by a witch known as the Supreme. In recent years, the Supreme has become less a unilateral leader, aided by a formalized position known as the Council Chair.&lt;br /&gt;
&lt;br /&gt;
*The current Supreme is [[Fiona Goode]].&lt;br /&gt;
*The current Council Chair is [[Myrtle Snow]].&lt;br /&gt;
Current senior council officers are: &lt;br /&gt;
* [[Nessa Du Valle]]&lt;br /&gt;
&lt;br /&gt;
==The Seven Wonders==&lt;br /&gt;
All Supremes of the Grand Coven are assumed to have demonstrated these abilities during their ascension to the Supremacy: {{BtD|Magic#Kinetomancy|Telekinesis}}, {{BtD|Magic#Mentalism|Concilium}} (mind control), {{BtD|Magic#Elementalism|Pyrokinesis}} (or other forms of elemental control)]], {{BtD|Magic#Divination|Divination}}, {{BtD|Magic#Transportation|Transmutation}} (teleportation), {{BtD|Magic#Healing|Vitalum Vitalis}} (healing via transferring life energy from the caster to the target), Descensum (or a kind of astral projection, allowing the witch to project their mind into other dimensions).&lt;br /&gt;
&lt;br /&gt;
== Affiliations ==&lt;br /&gt;
===The White Council===&lt;br /&gt;
The Grand Coven is allied very loosely with the {{BtD|White_Council}}], mostly because open conflict between the two would be dangerous and destructive for everyone. Despite this, there are many points of contention between the two groups, such as the Witches' Council's refusal to strictly obey the White Council's {{BtD|Seven_Laws_of_Magic|Laws of Magic}}, to say nothing of the Witches' Council's disapproval of the White Council's draconian stance on unlawful magic use and the harsh punishment of so-called &amp;quot;rogue warlocks.&amp;quot;&lt;br /&gt;
&amp;lt;!-- End wiki code. Only paste above this line.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Faction]]&lt;/div&gt;</summary>
		<author><name>Prime</name></author>
	</entry>
</feed>