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	<id>https://www.wildeadventures.net/mw/index.php?action=history&amp;feed=atom&amp;title=Cody_Brown</id>
	<title>Cody Brown - Revision history</title>
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	<updated>2026-05-01T17:41:34Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://www.wildeadventures.net/mw/index.php?title=Cody_Brown&amp;diff=6314&amp;oldid=prev</id>
		<title>Prime: Created page with &quot;{{Character &lt;!-- On the game, type 'wiki &lt;name&gt;' and past the resulting code below this line. --&gt; |facs=&lt;!-- For this section, enter any notable faction/group memberships. --&gt;...&quot;</title>
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		<updated>2021-06-06T05:19:14Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Character &amp;lt;!-- On the game, type &amp;#039;wiki &amp;lt;name&amp;gt;&amp;#039; and past the resulting code below this line. --&amp;gt; |facs=&amp;lt;!-- For this section, enter any notable faction/group memberships. --&amp;gt;...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Character&lt;br /&gt;
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|fullname=Cody Alexander Brown&lt;br /&gt;
|aka=&lt;br /&gt;
|position=Student&lt;br /&gt;
|age=Young Adult&lt;br /&gt;
|species={{Cat|Species: Fae|Changeling}}&lt;br /&gt;
|type={{Cat|Type: OC|OC}}&lt;br /&gt;
|source=&lt;br /&gt;
|world={{Cat|Character: Sangria|Sangria}}&lt;br /&gt;
|music=&lt;br /&gt;
|quote=&lt;br /&gt;
|quoteby=Himself&lt;br /&gt;
|notes=Cody was kidnapped by a renegade fae noble who made him her squire and used his soul to house a mystic sword. Having run from that life, he's trying to find balance and live a human life, hiding out from her.&lt;br /&gt;
|pers=Cody is reserved and cool. He's friendly on the surface, urbane and obviously used to dealing with situations where he needs to be sociable, because the Fae love their protocol and etiquette, but there is a certain level of self-control and self-containment that he has a hard time getting past. He has a sense of honor and duty built from a twisted pseudo-Medieval upbringing that is slightly out of place with modern/human society, but he's also good at keeping things to himself.&lt;br /&gt;
|bg=Cody was born in 1984 to middle class parents who lived in Vermont. He was a happy, well-loved and thoroughly average kid who went missing on December 21, 1990 and was presumed dead after several years. Given that his parents woke in the early hours of the morning to find the front door open during a raging blizzard, it was presumed that for some reason, their son wandered out into the night and was lost. Massive search parties were called once the blizzard cleared, but a body was never found. Tragic, but just another face on a wall of missing person flyers in the local police station, with both the notice and the memory of the boy himself fading over time.|The truth of the matter was a little more complex and a lot more bizarre. Cody had been stalked, chosen and abducted by an exiled member of the Winter Court of the fae for a very particular reason. He never was granted his captor's true name, but in her own icy castle, she was called the Lady Lament. Tall, lean, cold and as pale gray as the hour before the dawn of a midwinter day, Lament was a powerful fae who had a very particular use for Cody.|When her people were being pushed out of the mortal world by her inability to make peace with humanity, she had made a very powerful and very foolish oath. As a Lady of the fae and a general of the armies of Winter, she had made a sacred vow that the only time her sword, Surcease, would be sheathed, it would be sheathed in the heart of a mortal. In her anger with humanity, she forgot that Fate tends to take the fae at their word. Finding a mortal to die for her vow every day wasn't hard when she was in the midst of conflict with humanity, but when the open war with humanity was over, Lament had a problem. She couldn't keep taking prisoners, but she also couldn't be forsworn. That tension eventually led to her creating her own icy realm in the Mists, hidden from the true Winter Court.&lt;br /&gt;
&lt;br /&gt;
With a fae's usual skill in twisted words, Lament figured out that she could honor her vow by making a human a more permanent vessel for Surcease by laying an enchantment upon them that stored the blade in their soul. A heart by metaphor, which was enough to satisfy the geas. Thus, for the past thousand years or so, she has had a series of mortal squires, kidnapped from their family and raised in her palace. Thanks to the enchantment that allows them to house the sword, they tend to last a good century or more each before either going mad or displeasing their Lady to the point where she lethally punishes them.|In return for his 'service', Lament gave Cody the bare minimum 'gifts' to survive her realm. The blessings of Sight, Swiftness and Stamina. Cody could see the fae and their realms for what they were, move quickly enough to avoid most trouble and endure what he couldn't. And there was a lot to endure. Lament's palace is a sprawling, huge estate locked in a perpetual mid-winter. Cody came to know every inch of it, from the howling tower where an eternal blizzard blows through open windows to the deepest of the icy dungeons. None of it was pleasant and Cody grew up in a world of pain, cold and constant vigilance.|Unlike her former squires, though, Cody never forgot being in the mortal world. Never gave up his hope for a better life. So while outwardly compliant and obedient, even when used as the rabbit for hunts to amuse her knights and winter wolves, (they were allowed to hurt the boy but not kill him), he watched and learned. Learned to move as silently as the falling snow and go as still as the midwinter night. He learned some of the minor charms of the fae and embraced the taint of Winter in his soul, giving him a small amount of power of his own.&lt;br /&gt;
&lt;br /&gt;
Lady Lament is a cruel woman with a nasty sense of humor, even for one of the fae. One of her greatest dark joys in life was walking in her Winter Garden. Which is basically a forest of those she'd frozen solid but kept alive, placed like statues, alive, constantly savaged by the icy extremes of her realm, but unable to move unless she releases them. That doesn't happen often. The only hint one of her victims has that they are about to join the statues in the garden is the icy taste of the enchanted wine she uses to freeze them.|After years of exploration and skulking, Cody found a forgotten secret passage that led to the Lady's treasury, wherein both mortal wealth and magical artifacts were found. The only one Cody was interested in was a bottle of distilled cold. A single drop in a chalice was enough to freeze an unlucky victim solid. Cody very carefully poured twenty times that amount into an old potion bottle. One of his duties was to be the Lady's body servant at her whim, so the next time Cody was called to serve in that capacity, he dumped all of the stolen essence into her bath. And thus the Lady Lament's bath turned out to be a bit cold, even for her.&lt;br /&gt;
&lt;br /&gt;
When her body froze, Cody could feel her terrible will still holding on to him, still trying to focus, but much, much slower than it should have been, thanks to the massive dose of the essence. So, thinking quickly, he dragged the frozen body through the hidden passages of the palace to a long-disused room in the dungeons with an old-fashioned cistern that had long fallen out of favor as the palace was refitted with modern plumbing. Without a second thought, Cody tipped his Lady into the cold, dark water. She wouldn't drown, but given that few of the mercurial fae even remembered the cistern still existed, it would be a very long time indeed before she was found. And he had enough magic to both ward the room to keep her will within and cause it to 'hide' from casual visitors.|Cody took his leave from her realm the same night and while his journey out of Faerie was long and arduous, he finally found himself back in the mortal realms, some thirty years after he'd been kidnapped. Knowing that nobody would ever accept that the eighteen year old was actually the boy who went missing all those years ago and aware that he carries a powerful artifact of the fae in his very soul, making him a danger to those around him, he has chosen to make his own way. And a bit of glamour here and there, along with a bag of jewels and jewelry stolen from Lament's treasure room has helped with that. On some level, he knows Lady Lament will come for him, some day. And that her revenge will be terrible. But for now, freedom is sweet and this new world is amazing, if somewhat soft.&lt;br /&gt;
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== SKILLS ==&lt;br /&gt;
{{Trait|Athletics|Competent||From tumbling to horseback riding to fitness drills, Cody has been training to keep himself in literal fighting shape most of his life.}}&lt;br /&gt;
{{Trait|Combat|Expert||As a squire to a militant lady of the Fae, Cody has been trained to fight and in tactics and strategy. He can fight with a skill that most humans can't match, having paid for those lessons in pain and blood. His skills include integrating fae-gained powers with melee and missile combat, but he has no skills with modern weapons like firearms.}}&lt;br /&gt;
{{Trait|Etiquette|Competent||Raised among the fae, Cody has a strong sense of politeness, personal etiquette and the courtly conversations of the fae. He's good at smiling an empty smile and promising nothing while saying pretty things.}}&lt;br /&gt;
{{Trait|Fae Lore|Novice||Though he spent years among the fae and has more knowledge than most humans, his upbringing was twisted by a childhood in a renegade, exiled 'court'. Sometimes his perceptions of the fae are through a dark lens.}}&lt;br /&gt;
{{Trait|Intrigue|Competent||Raised among the fae, court intrigue, politics and maneuvering are second nature to Cody. His deceptively innocent expression hides the mind of an Elizabethan courtier.}}&lt;br /&gt;
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== ABILITIES ==&lt;br /&gt;
{{Trait|Agility|Enhanced|Magic|With his body enhanced by fae magics, Cody is far quicker, more agile and flexible than baseline humans. He doesn't have a typical fae knight's strength, but his speed with a blade or his hands is every bit their equal.}}&lt;br /&gt;
{{Trait|Cold-Hearted Warrior|Enhanced|Magic|Cody has access to martial fae magic from his time with Lament and thanks to having a faerie artifact buried in his soul. He can combine cold and ice effects with hand to hand or missile combat to form an athletic, acrobatic fighting style that involves using ice weapons or bursts of liquid nitrogen level cold from his hands, delivered by touch. He can cause severe frostbite to a small area of a person's body with a touch or grab, but he can't hold onto somebody while channeling that energy and anything more than a second or two at time of focusing that power is progressively draining. For instance, he could freeze a steel door to the point of being able to shatter it, but it would leave him drained and shaking.}}&lt;br /&gt;
{{Trait|Constitution|Enhanced|Magic|Cody has been altered to be functionally immortal and unaging, perhaps thanks to having a fae artifact jammed into his soul. He heals at an inhumanly quick rate, rarely runs out of stamina and can endure elements from arctic to death valley levels without discomfort. He doesn't have full-on regeneration, but can bounce back from something like a broken bone in days, rather than weeks or months.}}&lt;br /&gt;
{{Trait|Fae Magic|Basic|Magic|Cody has minor magic with a theme of winter and cold. That includes glamour and self-healing and communication, as well as other small effects. All of them have some element of cold and winter to them. For instance, to talk to a distant friend, Cody might cause a film of hoarfrost to form over a glass or metal surface so it acts like a mirror, projecting his image to others and seeing and hearing theirs in return. Or if he creates an illusion of something, when discovered or dismissed, it 'pops' into a swirl of cold air and snowflakes.}}&lt;br /&gt;
{{Trait|The Sight|Enhanced|Magic|Cody has been granted both heightened senses and a kind of mystic or psychic sense by his time with the fae. His senses are close to those of a werewolf or vampire, with the ability to see, hear and smell things outside of human perception and at greater distances than unaltered humans. This includes night vision. He also has a 'sixth sense' that lets him feel magic and supernatural beings, but doesn't act as an automatic font of knowledge. He might know a werewolf seems to be magic and very vital and wild, but doesn't say 'werewolf!' right off the bat, for example.}}&lt;br /&gt;
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== WEAKNESSES ==&lt;br /&gt;
{{Trait|Lady Lament|||Lady Lament is an outcast of the Winter Court who makes her home among the Mists between Earth and Faerie. She kept Cody against his will for many years, using his very soul to store a powerful magical item, until he was able to temporarily incapacitate her and escape. While Lady Lament is an outcast and has no support from the Winter Queen or the rest of the fae courts, she has a number of vassals and attendants bound to her who dwell in her realm between realms, and she now has a very potent grudge against Cody. On some level, he knows Lady Lament will come for him, some day, and that she will seek to visit terrible revenge upon him.}}&lt;br /&gt;
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[[Category:Character]]&lt;/div&gt;</summary>
		<author><name>Prime</name></author>
	</entry>
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